Update v0.0.4
GU Fighters Open Playtest » Devlog

Added a new weapon - Greatsword. Made other tweaks and fixes.
- Fixed a bug where the CPU doesn't unlock or use any new attacks in the roguelike mode
- Default health is now 5 instead of 4
- The above changes should make it easier to avoid 'random' deaths in the roguelike mode due to CPUs purchasing too many damage upgrades, as they were previously unable to buy new attacks
- Added player collision
- This should make it easier to land close-range attacks and grabs when approaching/being approached, without moving past an enemy
- Added an upgrade to Dunk that allows for faster horizontal movement
- Added an upgrade to Dunk that allows for more damage the faster you're falling
- Added an upgrade to Teleport that adds distance
- Added an upgrade to Teleport that increases the startup speed of the skill
- Fixed a bug where the game crashes after parrying
- Added the greatsword, a high-range, high-exp but slow attack
- Added an upward slash with the greatsword, a powerful but slow anti-air
- Added a forward slash with the greatsword, a very slow but high-damage, high-range attack
- Weapon VFX has been tweaked to better match the color of the weapon
Get GU Fighters Open Playtest
GU Fighters Open Playtest
An action PvE/PvP roguelike platform fighter where you unlock and upgrade new abilities each round!
Status | In development |
Author | instantdevx |
Genre | Fighting, Action, Platformer |
Tags | 2D, Anime, Beat 'em up, Fantasy, Indie, Pixel Art, PvP, Roguelike |
Languages | English |
More posts
- Update v0.0.552 days ago
- Update v0.0.3Dec 17, 2024
- Update v0.0.2Dec 15, 2024
- Update v0.0.1Dec 09, 2024
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